Sunday 3 October 2010

Types of Learning

  • Observation – (looking people play is fun, because we want to join, but probably cannot for some reason, for example - fear)

  • Pattern-matching, associations, relations, comparisons

  • Exploration (dialogue, other communication included), trial and error, experimentation, interactions and activities (dancing)

  • Repetition – when each performance increases our skill

  • Freedom to take risks

  • Competition, Challenge, Problem-solving

  • Rewards for success (animals do what is pleasurable or beneficial for them, too primitive, this is how you train an animal)

  • Explanation, Message Model (you are considered inferior so you have a teacher/parent to tell you what is right and what is wrong, so you are supposed to take it as granted and do not question it, be passive/obedient) – used in education, religion, some “artsy” games, doesn’t work good, initiative is not from the learner

NOTES:

Necessity - feedback, should be as frequent as possible
Necessity - learner should have initiative, no passive learning

Immersion increases the quality of learning but is not a learning algorithm in itself

Memorization is not leaning